mirror of
https://github.com/ParkerTenBroeck/automata.git
synced 2026-06-06 21:24:06 -04:00
moved frontend to event driven bus, added more simulation stuff
This commit is contained in:
parent
c7309a75d9
commit
8c8bb103b2
17 changed files with 767 additions and 493 deletions
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@ -30,7 +30,7 @@
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<section class="flexCol gap marginTop">
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<div class="flexCenter sidePadding gap">
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<button id="themeToggle" class="btn btn-grey" title="Toggle light/dark">
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<button id="themeToggle" class="btn btn-blue" title="Toggle light/dark">
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🌙 Dark
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</button>
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<button class="btn btm-grey" style="position: relative" id="shareBtn" type="button">
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@ -46,6 +46,14 @@
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</select>
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</div>
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<div class="hSplit styleOnly" title="Drag to resize canvas height"></div>
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<div class="flexCenter sidePadding" style="font-size: calc(16px);font-weight: bold;color: var(--fg-1)">
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<span style="margin-right: 0.5em;">Status: </span><span style="color: var(--fg-2)" id="simulationStatus">N/A</span>
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</div>
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<div class="flexCenter sidePadding">
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<input id="machineInput" type="text" class="test-input" placeholder="Enter machine input…" />
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</div>
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</section>
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</section>
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@ -53,7 +61,7 @@
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<div class="flexCol">
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<div class="controls" style="background: var(--bg-0)">
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<button id="togglePhysics" class="btn btn-toggle active" title="Toggle physics layout">
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<button id="togglePhysics" class="btn btn-red btn-toggle active" title="Toggle physics layout">
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Physics: ON
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</button>
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@ -63,21 +71,25 @@
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<span class="spacer"></span>
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<button id="resetSim" class="btn btn-blue" title="Stop and reset simulation">
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⟲ Reset
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<button id="reloadSim" class="btn btn-blue" title="Stop and Reload simulation">
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⟲ Reload
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</button>
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<button id="playPause" class="btn btn-green" title="Run / pause simulation">
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▶ Play
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<button id="clearSim" class="btn btn-red" title="Stop and Clear simulation">
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✖ Clear
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</button>
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<button id="step" class="btn btn-grey" title="Advance one step">
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Step
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<button id="stepSim" class="btn btn-yellow" title="Advance one step">
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⏭ Step
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</button>
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<button id="playPauseSim" class="btn btn-green" title="Run / pause simulation">
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▶ Play
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</button>
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<label class="speed">
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Speed
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<input id="speed" type="range" min="1" max="60" value="10" />
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<span id="speedLabel">10x</span>
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<input id="speedSim" type="range" min="1" max="60" value="1" />
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<span id="speedSimLabel">10x</span>
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</label>
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</div>
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<div class="hSplit styleOnly" title="Drag to resize canvas height"></div>
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@ -1,8 +1,6 @@
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import { network, updateVisualization } from "./visualizer.ts";
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export type Machine = Fa | Pda | Tm;
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export function machine_from_json(json: string): Machine {
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export function parse_machine_from_json(json: string): Machine {
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const machine: Machine = JSON.parse(json);
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machine.states = new Map(Object.entries(machine.states));
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@ -202,219 +200,3 @@ export type Tm = {
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edges: Map<string, Edge[]>;
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};
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export type SimStepResult = "pending" | "accept" | "reject";
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export class FaState {
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readonly state: State;
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readonly position: number;
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readonly input: string;
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readonly accepted: boolean = false;
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private repr!: string;
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constructor(state: State, position: number, input: string){
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this.state=state;
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this.position=position;
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this.input = input;
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}
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toString(): string{
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if(!this.repr) this.repr = this.state + " " + this.position;
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return this.repr
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}
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};
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export class FaSim {
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current_states: Map<string, FaState[]> = new Map();
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accepted: FaState[] = []
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step(): SimStepResult {
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return "pending";
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}
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}
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export class PdaState {
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readonly state: State;
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readonly stack: Symbol[];
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readonly position: number;
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readonly input: string;
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readonly accepted: boolean = false
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private repr!: string;
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constructor(state: State, stack: Symbol[], position: number, input: string){
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this.state=state;
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this.stack=stack;
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this.position=position;
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this.input = input;
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}
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toString(): string{
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if(!this.repr) this.repr = this.state + " [" + this.stack + "]" + " " + this.position;
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return this.repr
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}
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};
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export class PdaSim {
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machine: Pda;
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paths: PdaState[];
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input: string;
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current_states: Map<string, PdaState[]> = new Map();
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accepted: PdaState[] = []
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constructor(machine: Pda, input: string) {
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this.machine = machine;
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this.paths = [new PdaState(machine.initial_state, [machine.initial_stack], 0, input)];
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this.current_states.set(machine.initial_state, [this.paths[0]])
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this.input = input;
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}
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step(): SimStepResult {
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if (this.paths.length == 0) return "reject";
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if (this.accepted.length != 0) return "accept";
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const paths: PdaState[] = [];
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this.current_states.clear();
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const push = (state: PdaState) => {
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paths.push(state);
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if (!this.current_states.has(state.state)) this.current_states.set(state.state, []);
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this.current_states.get(state.state)?.push(state);
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if (
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state.position == this.input.length && this.machine.final_states &&
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this.machine.final_states.has(state.state)
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state.position == this.input.length && !this.machine.final_states &&
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state.stack.length == 1 && state.stack[0] == this.machine.initial_stack
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) {
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// @ts-expect-error sillllyyyy
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state.accepted = true
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this.accepted.push(state);
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}
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};
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for (const path of this.paths) {
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const stack = path.stack.pop()!;
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const letter_map = this.machine.transitions_components.get(path.state)
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?.get(stack);
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if (!letter_map) continue;
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for (const to of letter_map.get(null) ?? []) {
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push(new PdaState(to.state, path.stack.concat(to.stack), path.position, this.input));
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}
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if (path.position >= this.input.length) continue;
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const char = this.input.charAt(path.position);
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for (const to of letter_map.get(char) ?? []) {
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push(new PdaState(to.state, path.stack.concat(to.stack), path.position+1, this.input));
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}
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}
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this.paths = paths;
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if (this.paths.length == 0) return "reject";
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if (this.accepted.length != 0) return "accept";
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return "pending"
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}
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}
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export class TmState{
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readonly state: State;
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readonly tape: Symbol[];
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readonly position: number;
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readonly input: string;
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readonly accepted: boolean = false
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private repr!: string;
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constructor(state: State, tape: Symbol[], position: number, input: string){
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this.state=state;
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this.tape = tape;
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this.position=position;
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this.input = input;
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}
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toString(): string{
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if(!this.repr) this.repr = this.state + " " + this.position;
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return this.repr
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}
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}
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export class TmSim {
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current_states: Map<string, TmState[]> = new Map();
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accepted: TmState[] = []
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step(): SimStepResult {
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return "pending"
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}
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}
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export type Sim = FaSim | PdaSim | TmSim | null
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export let sim: Sim = null;
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export let automaton: Machine = {
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type: "fa",
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alphabet: new Map(),
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final_states: new Map(),
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initial_state: "",
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states: new Map(),
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transitions: new Map(),
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transitions_components: new Map(),
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edges: new Map(),
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};
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export function clearSimulation(){
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setSimulation(null);
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}
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export function setSimulation(sim_: Sim){
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sim = sim_;
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network.redraw()
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}
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export function setAutomaton(auto: Machine) {
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automaton = auto;
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sim = null;
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updateVisualization()
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}
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export function clearAutomaton() {
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setAutomaton({
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type: "fa",
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alphabet: new Map(),
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final_states: new Map(),
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initial_state: "",
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states: new Map(),
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transitions: new Map(),
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transitions_components: new Map(),
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edges: new Map(),
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});
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}
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export function stepSimulation(): void {
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if (sim) {
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console.log(sim.step());
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}
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network.redraw()
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}
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export function resetSimulation(): void {
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switch (automaton.type) {
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case "fa":
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break;
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case "pda":
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setSimulation(new PdaSim(automaton as Pda, "aabbaabbaa"));
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break;
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case "tm":
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break;
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}
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}
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87
web/root/src/bus.ts
Normal file
87
web/root/src/bus.ts
Normal file
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@ -0,0 +1,87 @@
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// deno-lint-ignore-file
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import type { Machine } from "./automata.ts";
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import type { Sim, SimStepResult } from "./simulation.ts";
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import type wasm from "./wasm.ts";
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import type { Text } from "npm:@codemirror/state";
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type Unsubscribe = () => void;
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export class EventBus<Events extends Record<string, any>> {
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private listeners = new Map<keyof Events, Set<(payload: any) => void>>();
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on<K extends keyof Events>(
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event: K,
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handler: (payload: Events[K]) => void,
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): Unsubscribe {
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let set = this.listeners.get(event);
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if (!set) {
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set = new Set();
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this.listeners.set(event, set);
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}
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set.add(handler as any);
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return () => this.off(event, handler);
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}
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once<K extends keyof Events>(
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event: K,
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handler: (payload: Events[K]) => void,
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): Unsubscribe {
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const off = this.on(event, (payload) => {
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off();
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handler(payload);
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});
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return off;
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}
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off<K extends keyof Events>(event: K, handler: (payload: Events[K]) => void) {
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const set = this.listeners.get(event);
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if (!set) return;
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set.delete(handler as any);
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if (set.size === 0) this.listeners.delete(event);
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}
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emit<K extends keyof Events>(event: K, payload: Events[K]) {
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const set = this.listeners.get(event);
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if (!set) return;
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// Copy to avoid issues if handlers subscribe/unsubscribe during emit
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for (const handler of Array.from(set)) {
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try {
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(handler as (p: Events[K]) => void)(payload);
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} catch (e) {
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console.log(e);
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}
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}
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}
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clear(event?: keyof Events) {
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if (event) this.listeners.delete(event);
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else this.listeners.clear();
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}
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}
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type AppEvents = {
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"begin": void;
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"editor/change": {text: string, doc: Text};
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"compiled": {log: wasm.CompileLog[], ansi_log: string, machine: string|undefined};
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"automata/sim/update": { simulation: Sim|null };
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"automata/sim/before_step": { simulation: Sim };
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"automata/sim/after_step": { simulation: Sim, result: SimStepResult };
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"automata/update": { automaton: Machine };
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"controls/physics": {enabled: boolean},
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"controls/reset_network": void,
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"controls/step_simulation": void,
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"controls/reload_simulation": void,
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"controls/clear_simulation": void,
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"theme/update": void;
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};
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export const bus = new EventBus<AppEvents>();
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@ -1,49 +1,70 @@
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import { resetSimulation, stepSimulation } from "./automata.ts";
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import {nodes, edges, network} from "./visualizer.ts"
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import { bus } from "./bus.ts";
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const togglePhysicsBtn = document.getElementById("togglePhysics") as HTMLButtonElement;
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const resetLayoutBtn = document.getElementById("resetLayout") as HTMLButtonElement;
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const playPauseBtn = document.getElementById("playPause") as HTMLButtonElement;
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const stepBtn = document.getElementById("step") as HTMLButtonElement;
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const speedSlider = document.getElementById("speed") as HTMLInputElement;
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const speedLabel = document.getElementById("speedLabel") as HTMLSpanElement;
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const resetSimBtn = document.getElementById("resetSim") as HTMLButtonElement;
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const togglePhysicsBtn = document.getElementById(
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"togglePhysics",
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) as HTMLButtonElement;
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const resetLayoutBtn = document.getElementById(
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"resetLayout",
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) as HTMLButtonElement;
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const playPauseBtn = document.getElementById(
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"playPauseSim",
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) as HTMLButtonElement;
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const stepBtn = document.getElementById("stepSim") as HTMLButtonElement;
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const speedSlider = document.getElementById("speedSim") as HTMLInputElement;
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const speedLabel = document.getElementById("speedSimLabel") as HTMLSpanElement;
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const reloadSimBtn = document.getElementById("reloadSim") as HTMLButtonElement;
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const clearSimBtn = document.getElementById("clearSim") as HTMLButtonElement;
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// ---- Physics toggle (styled label) ----
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function setPhysicsButtonUI(enabled: boolean) {
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bus.on("controls/physics", ({ enabled }) => {
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togglePhysicsBtn.classList.toggle("active", enabled);
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togglePhysicsBtn.textContent = enabled ? "Physics: ON" : "Physics: OFF";
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}
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});
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togglePhysicsBtn.onclick = () => {
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const enabled = !togglePhysicsBtn.classList.contains("active");
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setPhysicsButtonUI(enabled);
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network.setOptions({ physics: { enabled } });
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network.setOptions({edges: {smooth: enabled}});
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bus.emit("controls/physics", { enabled });
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};
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setPhysicsButtonUI(togglePhysicsBtn.classList.contains("active"));
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resetLayoutBtn.onclick = () => {
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try {
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nodes.forEach((n) => {
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n.physics = true;
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n.x = undefined;
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n.y = undefined;
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bus.emit("controls/physics", {
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enabled: togglePhysicsBtn.classList.contains("active"),
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});
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network.setData({ nodes, edges });
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} catch {
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// Last resort
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network.setData({ nodes, edges });
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resetLayoutBtn.onclick = () => bus.emit("controls/reset_network", undefined);
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clearSimBtn.onclick = () => bus.emit("controls/clear_simulation", undefined);
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stepBtn.onclick = () => {
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bus.emit("controls/step_simulation", undefined);
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};
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reloadSimBtn.onclick = () => bus.emit("controls/reload_simulation", undefined);
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function updateButtons() {
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stepBtn.disabled = !simulation_active || running;
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playPauseBtn.disabled = !simulation_active;
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clearSimBtn.disabled = !simulation_active;
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}
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// If physics button is OFF, keep it OFF (don’t surprise the user)
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const physicsEnabled = togglePhysicsBtn.classList.contains("active");
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network.setOptions({ physics: { enabled: physicsEnabled } });
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};
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bus.on("controls/reload_simulation", (_) => {
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if (running) setRunning(false);
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updateButtons();
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});
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// ---- Play/Pause + Speed ----
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bus.on("automata/sim/update", ({ simulation }) => {
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simulation_active = !!simulation;
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if (!simulation) {
|
||||
if (running) setRunning(false);
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||||
}
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updateButtons();
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||||
});
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||||
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bus.on("automata/sim/after_step", ({ result }) => {
|
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if (result !== "pending") {
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||||
if (running) setRunning(false);
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||||
}
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||||
});
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||||
|
||||
let simulation_active = false;
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||||
let running = false;
|
||||
let timer: number | null = null;
|
||||
|
||||
|
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@ -74,8 +95,7 @@ function restartTimer() {
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|||
const intervalMs = Math.round(1000 / sps);
|
||||
|
||||
timer = globalThis.window.setInterval(() => {
|
||||
// If your step can throw, keep the interval alive:
|
||||
try { stepSimulation(); } catch (e) { console.error(e); }
|
||||
bus.emit("controls/step_simulation", undefined);
|
||||
}, intervalMs);
|
||||
}
|
||||
|
||||
|
|
@ -93,13 +113,3 @@ function setRunning(on: boolean) {
|
|||
}
|
||||
|
||||
playPauseBtn.onclick = () => setRunning(!running);
|
||||
|
||||
stepBtn.onclick = () => {
|
||||
stepSimulation();
|
||||
};
|
||||
|
||||
resetSimBtn.onclick = () => {
|
||||
if (running) setRunning(false);
|
||||
resetSimulation();
|
||||
stepBtn.disabled = false;
|
||||
};
|
||||
|
|
@ -5,7 +5,6 @@ import {
|
|||
keymap,
|
||||
hoverTooltip,
|
||||
Decoration,
|
||||
ViewPlugin,
|
||||
lineNumbers,
|
||||
highlightActiveLineGutter,
|
||||
highlightActiveLine
|
||||
|
|
@ -18,11 +17,10 @@ import { closeBrackets } from "npm:@codemirror/autocomplete";
|
|||
|
||||
|
||||
import wasm from "./wasm.ts"
|
||||
import { terminalPlugin } from "./terminal.ts";
|
||||
|
||||
import { machine_from_json, setAutomaton } from "./automata.ts";
|
||||
import { sharedText } from "./share.ts";
|
||||
import { examples } from "./examples.ts";
|
||||
import { bus } from "./bus.ts";
|
||||
|
||||
|
||||
function tokenize(text: string) {
|
||||
|
|
@ -44,31 +42,26 @@ function compile(text: string): wasm.CompileResult {
|
|||
}
|
||||
}
|
||||
|
||||
export const analysisField = StateField.define({
|
||||
const eventBusConnection = StateField.define({
|
||||
create(state) {
|
||||
const text = state.doc.toString();
|
||||
bus.emit("editor/change", {text, doc: state.doc});
|
||||
return buildAnalysis(text, state.doc);
|
||||
},
|
||||
update(value, tr) {
|
||||
if (!tr.docChanged) return value;
|
||||
const text = tr.state.doc.toString();
|
||||
bus.emit("editor/change", {text, doc: state.doc});
|
||||
return buildAnalysis(text, tr.state.doc);
|
||||
},
|
||||
provide: (f) => EditorView.decorations.from(f, (v) => v.deco),
|
||||
});
|
||||
|
||||
function buildAnalysis(text: string, doc: Text) {
|
||||
save(text);
|
||||
const tokens = tokenize(text);
|
||||
const { log, log_formatted, graph } = compile(text);
|
||||
const { log, ansi_log, machine } = compile(text);
|
||||
|
||||
if (graph){
|
||||
try{
|
||||
setAutomaton(machine_from_json(graph))
|
||||
}catch(e){
|
||||
console.log(e);
|
||||
}
|
||||
}
|
||||
bus.emit("compiled", {log, ansi_log, machine})
|
||||
|
||||
const marks = [];
|
||||
const docLen = doc.length;
|
||||
|
|
@ -100,7 +93,7 @@ function buildAnalysis(text: string, doc: Text) {
|
|||
}
|
||||
|
||||
const deco = Decoration.set(marks, true);
|
||||
return { tokens, log, log_formatted, deco };
|
||||
return { tokens, log, ansi_log, deco };
|
||||
}
|
||||
|
||||
const tokenClass = (t: string) =>
|
||||
|
|
@ -135,7 +128,7 @@ function sevRank(sev: string) {
|
|||
|
||||
// ===================== Hover tooltip (uses cached diags) =====================
|
||||
const diagHover = hoverTooltip((view, pos) => {
|
||||
const { log } = view.state.field(analysisField);
|
||||
const { log } = view.state.field(eventBusConnection);
|
||||
const hits = log.filter((d) => d.start !== undefined && d.end !== undefined && pos >= d.start && pos <= d.end);
|
||||
if (hits.length === 0) return null;
|
||||
|
||||
|
|
@ -186,7 +179,7 @@ export function getText(): string{
|
|||
}
|
||||
|
||||
const state = EditorState.create({
|
||||
doc: sharedText() ?? getSaved() ?? examples[0].machine,
|
||||
doc: "",
|
||||
extensions: [
|
||||
lineNumbers(),
|
||||
highlightActiveLineGutter(),
|
||||
|
|
@ -197,9 +190,8 @@ const state = EditorState.create({
|
|||
closeBrackets(),
|
||||
keymap.of([...defaultKeymap, ...historyKeymap]),
|
||||
|
||||
analysisField,
|
||||
eventBusConnection,
|
||||
diagHover,
|
||||
terminalPlugin,
|
||||
|
||||
EditorView.lineWrapping,
|
||||
],
|
||||
|
|
@ -209,3 +201,5 @@ const editor = new EditorView({
|
|||
state,
|
||||
parent: document.getElementById("editor")!,
|
||||
});
|
||||
|
||||
bus.on("begin", _ => setText(sharedText() ?? getSaved() ?? examples[0].machine))
|
||||
|
|
@ -10,9 +10,9 @@ export type Category =
|
|||
| "NTM";
|
||||
|
||||
export class Example {
|
||||
category: Category;
|
||||
title: string;
|
||||
machine: string;
|
||||
readonly category: Category;
|
||||
readonly title: string;
|
||||
readonly machine: string;
|
||||
|
||||
constructor(category: Category, title: string, machine: string) {
|
||||
this.category = category;
|
||||
|
|
@ -21,7 +21,7 @@ export class Example {
|
|||
}
|
||||
}
|
||||
|
||||
export const examples: Example[] = [
|
||||
export const examples: readonly Example[] = [
|
||||
new Example(
|
||||
"Tutorial",
|
||||
"DFA",
|
||||
|
|
@ -174,7 +174,7 @@ const CATEGORY_ORDER: Category[] = [
|
|||
|
||||
function buildExamplesDropdown(
|
||||
selectEl: HTMLSelectElement,
|
||||
examples: Example[],
|
||||
examples: readonly Example[],
|
||||
onPick?: (ex: Example) => void,
|
||||
) {
|
||||
// Clear everything except the first placeholder option (if present)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,11 @@
|
|||
import "./editor.ts"
|
||||
import "./visualizer.ts"
|
||||
import { bus } from "./bus.ts";
|
||||
import "./splitters.ts"
|
||||
import "./controls.ts"
|
||||
import "./theme.ts"
|
||||
import "./share.ts"
|
||||
import "./examples.ts"
|
||||
import "./visualizer.ts"
|
||||
import "./editor.ts"
|
||||
import "./simulation.ts"
|
||||
|
||||
bus.emit("begin", undefined);
|
||||
325
web/root/src/simulation.ts
Normal file
325
web/root/src/simulation.ts
Normal file
|
|
@ -0,0 +1,325 @@
|
|||
import { bus } from "./bus.ts";
|
||||
import {
|
||||
Fa,
|
||||
Machine,
|
||||
parse_machine_from_json,
|
||||
Pda,
|
||||
State,
|
||||
Symbol,
|
||||
Tm,
|
||||
} from "./automata.ts";
|
||||
|
||||
export type SimStepResult = "pending" | "accept" | "reject";
|
||||
export type Sim = FaSim | PdaSim | TmSim;
|
||||
let simulation: Sim | null = null;
|
||||
let automaton: Machine = {
|
||||
type: "fa",
|
||||
alphabet: new Map(),
|
||||
final_states: new Map(),
|
||||
initial_state: "",
|
||||
states: new Map(),
|
||||
transitions: new Map(),
|
||||
transitions_components: new Map(),
|
||||
edges: new Map(),
|
||||
};
|
||||
|
||||
bus.on("compiled", ({ machine }) => {
|
||||
if (machine) {
|
||||
try {
|
||||
bus.emit("controls/clear_simulation", undefined);
|
||||
automaton = parse_machine_from_json(machine);
|
||||
bus.emit("automata/update", { automaton });
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
}
|
||||
});
|
||||
bus.on("controls/clear_simulation", (_) => {
|
||||
simulation = null;
|
||||
bus.emit("automata/sim/update", { simulation: null });
|
||||
});
|
||||
bus.on("controls/step_simulation", (_) => {
|
||||
if (simulation) {
|
||||
bus.emit("automata/sim/before_step", { simulation });
|
||||
bus.emit("automata/sim/after_step", {
|
||||
result: simulation.step(),
|
||||
simulation: simulation,
|
||||
});
|
||||
}
|
||||
});
|
||||
const machineInput = document.getElementById("machineInput") as HTMLInputElement;
|
||||
machineInput.addEventListener("input", () => bus.emit("automata/sim/update", {simulation: null}));
|
||||
machineInput.addEventListener("keydown", (e) => {
|
||||
if (e.key === "Enter") {
|
||||
bus.emit("controls/reload_simulation", undefined)
|
||||
}
|
||||
});
|
||||
bus.on("controls/reload_simulation", (_) => {
|
||||
const input = machineInput.value;
|
||||
switch (automaton.type) {
|
||||
case "fa":
|
||||
simulation = new FaSim(automaton as Fa, input);
|
||||
break;
|
||||
case "pda":
|
||||
simulation = new PdaSim(automaton as Pda, input);
|
||||
break;
|
||||
case "tm":
|
||||
simulation = new TmSim(automaton as Tm, input);
|
||||
break;
|
||||
}
|
||||
bus.emit("automata/sim/update", { simulation });
|
||||
});
|
||||
const simulationStatus = document.getElementById("simulationStatus") as HTMLInputElement;
|
||||
bus.on("automata/sim/update", ({simulation}) => {
|
||||
if (!simulation){
|
||||
simulationStatus.innerText = "N/A"
|
||||
simulationStatus.style.color = "var(--fg-2)";
|
||||
}else{
|
||||
simulationStatus.innerText = "Pending"
|
||||
simulationStatus.style.color = "var(--warning)";
|
||||
}
|
||||
});
|
||||
bus.on("automata/sim/after_step", ({result}) => {
|
||||
if (result === "pending"){
|
||||
simulationStatus.innerText = "Pending"
|
||||
simulationStatus.style.color = "var(--warning)";
|
||||
}else if (result==="accept"){
|
||||
simulationStatus.innerText = "Accepted"
|
||||
simulationStatus.style.color = "var(--success)";
|
||||
}else if (result==="reject"){
|
||||
simulationStatus.innerText = "Rejected"
|
||||
simulationStatus.style.color = "var(--error)";
|
||||
}
|
||||
});
|
||||
|
||||
export class FaState {
|
||||
readonly state: State;
|
||||
|
||||
readonly position: number;
|
||||
readonly input: string;
|
||||
readonly accepted: boolean = false;
|
||||
private repr!: string;
|
||||
|
||||
constructor(state: State, position: number, input: string) {
|
||||
this.state = state;
|
||||
this.position = position;
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
toString(): string {
|
||||
if (!this.repr) {
|
||||
this.repr = this.state + +" >" + this.input.substring(this.position);
|
||||
}
|
||||
return this.repr;
|
||||
}
|
||||
}
|
||||
|
||||
export class FaSim {
|
||||
machine: Fa;
|
||||
paths: FaState[];
|
||||
input: string;
|
||||
|
||||
current_states: Map<string, FaState[]> = new Map();
|
||||
accepted: FaState[] = [];
|
||||
|
||||
constructor(machine: Fa, input: string) {
|
||||
this.machine = machine;
|
||||
this.paths = [new FaState(machine.initial_state, 0, input)];
|
||||
this.current_states.set(machine.initial_state, [this.paths[0]]);
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
step(): SimStepResult {
|
||||
if (this.paths.length == 0) return "reject";
|
||||
if (this.accepted.length != 0) return "accept";
|
||||
|
||||
const paths: FaState[] = [];
|
||||
this.current_states.clear();
|
||||
|
||||
const push = (state: FaState) => {
|
||||
paths.push(state);
|
||||
if (!this.current_states.has(state.state)) {
|
||||
this.current_states.set(state.state, []);
|
||||
}
|
||||
this.current_states.get(state.state)?.push(state);
|
||||
|
||||
if (
|
||||
state.position == this.input.length &&
|
||||
this.machine.final_states.has(state.state)
|
||||
) {
|
||||
// @ts-expect-error sillllyyyy
|
||||
state.accepted = true;
|
||||
this.accepted.push(state);
|
||||
}
|
||||
};
|
||||
|
||||
for (const path of this.paths) {
|
||||
const letter_map = this.machine.transitions_components.get(path.state)!;
|
||||
if (!letter_map) continue;
|
||||
|
||||
for (const to of letter_map.get(null) ?? []) {
|
||||
push(new FaState(to.state, path.position, this.input));
|
||||
}
|
||||
|
||||
if (path.position >= this.input.length) continue;
|
||||
|
||||
const char = this.input.charAt(path.position);
|
||||
|
||||
for (const to of letter_map.get(char) ?? []) {
|
||||
push(new FaState(to.state, path.position + 1, this.input));
|
||||
}
|
||||
}
|
||||
this.paths = paths;
|
||||
|
||||
if (this.paths.length == 0) return "reject";
|
||||
if (this.accepted.length != 0) return "accept";
|
||||
return "pending";
|
||||
}
|
||||
}
|
||||
|
||||
export class PdaState {
|
||||
readonly state: State;
|
||||
readonly stack: Symbol[];
|
||||
|
||||
readonly position: number;
|
||||
readonly input: string;
|
||||
readonly accepted: boolean = false;
|
||||
private repr!: string;
|
||||
|
||||
constructor(state: State, stack: Symbol[], position: number, input: string) {
|
||||
this.state = state;
|
||||
this.stack = stack;
|
||||
this.position = position;
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
toString(): string {
|
||||
if (!this.repr) {
|
||||
this.repr = this.state + " [" + this.stack + "]" + " >" +
|
||||
this.input.substring(this.position);
|
||||
}
|
||||
return this.repr;
|
||||
}
|
||||
}
|
||||
|
||||
export class PdaSim {
|
||||
machine: Pda;
|
||||
paths: PdaState[];
|
||||
input: string;
|
||||
|
||||
current_states: Map<string, PdaState[]> = new Map();
|
||||
accepted: PdaState[] = [];
|
||||
|
||||
constructor(machine: Pda, input: string) {
|
||||
this.machine = machine;
|
||||
this.paths = [
|
||||
new PdaState(machine.initial_state, [machine.initial_stack], 0, input),
|
||||
];
|
||||
this.current_states.set(machine.initial_state, [this.paths[0]]);
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
step(): SimStepResult {
|
||||
if (this.paths.length == 0) return "reject";
|
||||
if (this.accepted.length != 0) return "accept";
|
||||
|
||||
const paths: PdaState[] = [];
|
||||
this.current_states.clear();
|
||||
|
||||
const push = (state: PdaState) => {
|
||||
paths.push(state);
|
||||
if (!this.current_states.has(state.state)) {
|
||||
this.current_states.set(state.state, []);
|
||||
}
|
||||
this.current_states.get(state.state)?.push(state);
|
||||
|
||||
if (
|
||||
state.position == this.input.length && this.machine.final_states &&
|
||||
this.machine.final_states.has(state.state) ||
|
||||
state.position == this.input.length && !this.machine.final_states &&
|
||||
state.stack.length == 1 &&
|
||||
state.stack[0] == this.machine.initial_stack
|
||||
) {
|
||||
// @ts-expect-error sillllyyyy
|
||||
state.accepted = true;
|
||||
this.accepted.push(state);
|
||||
}
|
||||
};
|
||||
|
||||
for (const path of this.paths) {
|
||||
const stack = path.stack.pop()!;
|
||||
const letter_map = this.machine.transitions_components.get(path.state)
|
||||
?.get(stack);
|
||||
if (!letter_map) continue;
|
||||
|
||||
for (const to of letter_map.get(null) ?? []) {
|
||||
push(
|
||||
new PdaState(
|
||||
to.state,
|
||||
path.stack.concat(to.stack),
|
||||
path.position,
|
||||
this.input,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
if (path.position >= this.input.length) continue;
|
||||
|
||||
const char = this.input.charAt(path.position);
|
||||
|
||||
for (const to of letter_map.get(char) ?? []) {
|
||||
push(
|
||||
new PdaState(
|
||||
to.state,
|
||||
path.stack.concat(to.stack),
|
||||
path.position + 1,
|
||||
this.input,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
this.paths = paths;
|
||||
|
||||
if (this.paths.length == 0) return "reject";
|
||||
if (this.accepted.length != 0) return "accept";
|
||||
return "pending";
|
||||
}
|
||||
}
|
||||
|
||||
export class TmState {
|
||||
readonly state: State;
|
||||
readonly tape: Symbol[];
|
||||
|
||||
readonly position: number;
|
||||
readonly input: string;
|
||||
readonly accepted: boolean = false;
|
||||
private repr!: string;
|
||||
|
||||
constructor(state: State, tape: Symbol[], position: number, input: string) {
|
||||
this.state = state;
|
||||
this.tape = tape;
|
||||
this.position = position;
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
toString(): string {
|
||||
if (!this.repr) this.repr = this.state + " " + this.position;
|
||||
return this.repr;
|
||||
}
|
||||
}
|
||||
|
||||
export class TmSim {
|
||||
machine: Tm;
|
||||
input: string;
|
||||
current_states: Map<string, TmState[]> = new Map();
|
||||
accepted: TmState[] = [];
|
||||
|
||||
constructor(machine: Tm, input: string) {
|
||||
this.machine = machine;
|
||||
this.input = input;
|
||||
}
|
||||
|
||||
step(): SimStepResult {
|
||||
return "pending";
|
||||
}
|
||||
}
|
||||
|
|
@ -63,7 +63,7 @@ function setFlexFill(pane: HTMLElement) {
|
|||
pane.style.flex = "1 1 auto";
|
||||
}
|
||||
|
||||
export function enableFlexSplitters() {
|
||||
function enableFlexSplitters() {
|
||||
// Horizontal: A | hSplit | B (top/split/bottom)
|
||||
for (const splitter of document.querySelectorAll<HTMLElement>(".hSplit:not(.styleOnly)")) {
|
||||
const parent = splitter.parentElement as HTMLElement | null;
|
||||
|
|
|
|||
|
|
@ -1,10 +1,14 @@
|
|||
// deno-lint-ignore-file
|
||||
import { bus } from "./bus.ts";
|
||||
|
||||
import {
|
||||
ViewPlugin,
|
||||
} from "npm:@codemirror/view";
|
||||
bus.on("compiled", ({log, ansi_log}) => {
|
||||
const term = document.getElementById("terminal");
|
||||
if (!term) return;
|
||||
|
||||
import { analysisField } from "./editor.ts";
|
||||
let s = "";
|
||||
s += `\x1b[90m[compile]\x1b[0m ${log.length} diagnostics\n`;
|
||||
|
||||
term.innerHTML = ansiToHtml(s + ansi_log);
|
||||
})
|
||||
|
||||
function escapeHtml(s: string) {
|
||||
return s
|
||||
|
|
@ -78,32 +82,3 @@ function ansiToHtml(input: string) {
|
|||
out += openSpanIfNeeded(input.slice(lastIndex));
|
||||
return out;
|
||||
}
|
||||
|
||||
// @ts-expect-error bad library
|
||||
function formatTerminal(view) {
|
||||
const term = document.getElementById("terminal");
|
||||
if (!term) return;
|
||||
|
||||
const { log, log_formatted } = view.state.field(analysisField);
|
||||
|
||||
let s = "";
|
||||
s += `\x1b[90m[compile]\x1b[0m ${log.length} diagnostics\n`;
|
||||
|
||||
term.innerHTML = ansiToHtml(s + log_formatted);
|
||||
}
|
||||
|
||||
export const terminalPlugin = ViewPlugin.fromClass(
|
||||
class {
|
||||
|
||||
// @ts-expect-error bad library
|
||||
constructor(view) {
|
||||
// @ts-expect-error bad library
|
||||
this.view = view;
|
||||
formatTerminal(view);
|
||||
}
|
||||
// @ts-expect-error bad library
|
||||
update(update) {
|
||||
if (update.docChanged) formatTerminal(update.view);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { updateGraphTheme } from "./visualizer.ts";
|
||||
import { bus } from "./bus.ts";
|
||||
|
||||
const themeBtn = document.getElementById("themeToggle") as HTMLButtonElement;
|
||||
|
||||
|
|
@ -22,11 +22,11 @@ function setTheme(theme: Theme) {
|
|||
|
||||
// update button label
|
||||
themeBtn.textContent = theme === "dark" ? "🌙 Dark" : "☀️ Light";
|
||||
updateGraphTheme();
|
||||
|
||||
bus.emit("theme/update", undefined);
|
||||
}
|
||||
|
||||
|
||||
setTheme(getPreferredTheme());
|
||||
bus.on("begin", _ => setTheme(getPreferredTheme()))
|
||||
|
||||
themeBtn.addEventListener("click", toggleTheme);
|
||||
function toggleTheme() {
|
||||
|
|
@ -34,8 +34,6 @@ function toggleTheme() {
|
|||
setTheme(current === "dark" ? "light" : "dark");
|
||||
}
|
||||
|
||||
|
||||
|
||||
globalThis.window.matchMedia?.("(prefers-color-scheme: light)")
|
||||
?.addEventListener("change", () => {
|
||||
if (localStorage.getItem("theme")) return;
|
||||
|
|
|
|||
|
|
@ -1,143 +1,44 @@
|
|||
// deno-lint-ignore-file no-unversioned-import
|
||||
|
||||
// deno-lint-ignore no-import-prefix
|
||||
import * as vis from "npm:vis-network/standalone";
|
||||
import { automaton, setAutomaton, sim } from "./automata.ts";
|
||||
|
||||
export const nodes = new vis.DataSet<vis.Node>();
|
||||
export const edges = new vis.DataSet<vis.Edge>();
|
||||
import { bus } from "./bus.ts";
|
||||
import type { Sim } from "./simulation.ts";
|
||||
import type { Machine } from "./automata.ts";
|
||||
|
||||
type Color = string;
|
||||
type GraphTheme = {
|
||||
bg_0: Color;
|
||||
bg_1: Color;
|
||||
bg_2: Color;
|
||||
fg_0: Color;
|
||||
fg_1: Color;
|
||||
fg_2: Color;
|
||||
|
||||
node_anchor: Color;
|
||||
node_border: Color;
|
||||
current_node_border: Color;
|
||||
|
||||
edge: Color;
|
||||
edge_hover: Color;
|
||||
edge_active: Color;
|
||||
|
||||
font_face: string
|
||||
|
||||
node_font_size: number;
|
||||
node_font: string,
|
||||
node_font_bold: string,
|
||||
|
||||
edge_font_size: number;
|
||||
edge_font: string,
|
||||
edge_font_bold: string,
|
||||
};
|
||||
|
||||
let _graphTheme: GraphTheme | null = null;
|
||||
|
||||
function invalidateGraphThemeCache() {
|
||||
_graphTheme = null;
|
||||
bus.on("controls/physics", ({enabled}) => {
|
||||
network.setOptions({ physics: { enabled } });
|
||||
network.setOptions({edges: {smooth: enabled}});
|
||||
});
|
||||
bus.on("controls/reset_network", _ => {
|
||||
try {
|
||||
nodes.forEach((n) => {
|
||||
n.physics = true;
|
||||
n.x = undefined;
|
||||
n.y = undefined;
|
||||
});
|
||||
network.setData({ nodes, edges });
|
||||
} catch {
|
||||
// Last resort
|
||||
network.setData({ nodes, edges });
|
||||
}
|
||||
|
||||
function getGraphTheme(): GraphTheme {
|
||||
function cssVar(name: string, fallback = ""): string {
|
||||
return getComputedStyle(document.documentElement)
|
||||
.getPropertyValue(name)
|
||||
.trim() || fallback;
|
||||
}
|
||||
|
||||
if (_graphTheme) return _graphTheme;
|
||||
|
||||
_graphTheme = {
|
||||
bg_0: cssVar("--graph-bg-0"),
|
||||
bg_1: cssVar("--graph-bg-1"),
|
||||
bg_2: cssVar("--graph-bg-2"),
|
||||
fg_0: cssVar("--graph-fg-0"),
|
||||
fg_1: cssVar("--graph-fg-1"),
|
||||
fg_2: cssVar("--graph-fg-2"),
|
||||
|
||||
node_anchor: cssVar("--graph-node-anchor"),
|
||||
node_border: cssVar("--graph-node-border"),
|
||||
current_node_border: cssVar("--graph-current-node-border"),
|
||||
|
||||
edge: cssVar("--graph-edge"),
|
||||
edge_hover: cssVar("--graph-edge-hover"),
|
||||
edge_active: cssVar("--graph-edge-active"),
|
||||
|
||||
font_face: cssVar("--graph-font"),
|
||||
|
||||
node_font_size: Number(cssVar("--graph-node-font-size")),
|
||||
node_font: `${cssVar("--graph-node-font-size")}px ${cssVar("--graph-font")}`,
|
||||
node_font_bold: `bold ${cssVar("--graph-node-font-size")}px ${cssVar("--graph-font")}`,
|
||||
|
||||
edge_font_size: Number(cssVar("--graph-edge-font-size")),
|
||||
edge_font: `${Number(cssVar("--graph-edge-font-size"))}px ${cssVar("--graph-font")}`,
|
||||
edge_font_bold: `bold ${Number(cssVar("--graph-edge-font-size"))}px ${cssVar("--graph-font")}`,
|
||||
};
|
||||
|
||||
return _graphTheme;
|
||||
}
|
||||
|
||||
export function updateGraphTheme() {
|
||||
invalidateGraphThemeCache();
|
||||
const gt = getGraphTheme();
|
||||
|
||||
network.setOptions({
|
||||
nodes: {
|
||||
labelHighlightBold: false,
|
||||
font: {
|
||||
color: gt.fg_0,
|
||||
bold: {
|
||||
color: gt.fg_1,
|
||||
},
|
||||
},
|
||||
},
|
||||
edges: {
|
||||
labelHighlightBold: true,
|
||||
font: {
|
||||
align: "top",
|
||||
face: gt.font_face,
|
||||
size: gt.edge_font_size,
|
||||
color: gt.fg_0,
|
||||
strokeColor: gt.bg_0,
|
||||
bold: {
|
||||
color: gt.fg_1,
|
||||
face: gt.font_face,
|
||||
size: gt.edge_font_size,
|
||||
mod: "bold",
|
||||
},
|
||||
},
|
||||
color: {
|
||||
color: gt.edge,
|
||||
hover: gt.edge_hover,
|
||||
highlight: gt.edge_active,
|
||||
},
|
||||
shadow: {
|
||||
enabled: false,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
setAutomaton(automaton)
|
||||
}
|
||||
bus.on("automata/sim/after_step", _ => {
|
||||
network.redraw();
|
||||
});
|
||||
|
||||
let simulation: Sim | null = null;
|
||||
bus.on("automata/sim/update", ({simulation: sim}) => {
|
||||
simulation = sim;
|
||||
network.redraw();
|
||||
});
|
||||
|
||||
let _measureCanvas: HTMLCanvasElement | null = null;
|
||||
let automaton: Machine
|
||||
|
||||
export function measureTextWidth(text: string, font: string): number {
|
||||
if (!_measureCanvas) {
|
||||
_measureCanvas = document.createElement("canvas");
|
||||
}
|
||||
|
||||
const ctx = _measureCanvas.getContext("2d")!;
|
||||
ctx.font = font;
|
||||
|
||||
return ctx.measureText(text).width;
|
||||
}
|
||||
|
||||
export function updateVisualization() {
|
||||
bus.on("automata/update", ({automaton: auto}) => {
|
||||
automaton = auto;
|
||||
// Populate nodes
|
||||
for (const state of automaton.states.keys()) {
|
||||
|
||||
|
|
@ -187,17 +88,154 @@ export function updateVisualization() {
|
|||
}
|
||||
}
|
||||
|
||||
// delete old edges
|
||||
for (const edge_id of edges.getIds()) {
|
||||
if (!automaton.edges.has(edge_id as string)) {
|
||||
edges.remove(edge_id);
|
||||
}
|
||||
}
|
||||
|
||||
// delete old nodes
|
||||
for (const node_id of nodes.getIds()) {
|
||||
if (!automaton.states.has(node_id as string)) {
|
||||
nodes.remove(node_id);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
const nodes = new vis.DataSet<vis.Node>();
|
||||
const edges = new vis.DataSet<vis.Edge>();
|
||||
|
||||
|
||||
let _graphTheme: GraphTheme | null = null;
|
||||
bus.on("theme/update", _ => {
|
||||
_graphTheme = null;
|
||||
updateGraphTheme()
|
||||
});
|
||||
|
||||
|
||||
type Color = string;
|
||||
type GraphTheme = {
|
||||
bg_0: Color;
|
||||
bg_1: Color;
|
||||
bg_2: Color;
|
||||
fg_0: Color;
|
||||
fg_1: Color;
|
||||
fg_2: Color;
|
||||
|
||||
node_anchor: Color;
|
||||
node_border: Color;
|
||||
current_node_border: Color;
|
||||
|
||||
edge: Color;
|
||||
edge_hover: Color;
|
||||
edge_active: Color;
|
||||
|
||||
font_face: string
|
||||
|
||||
node_font_size: number;
|
||||
node_font: string,
|
||||
node_font_bold: string,
|
||||
|
||||
edge_font_size: number;
|
||||
edge_font: string,
|
||||
edge_font_bold: string,
|
||||
};
|
||||
|
||||
function getGraphTheme(): GraphTheme {
|
||||
function cssVar(name: string, fallback = ""): string {
|
||||
return getComputedStyle(document.documentElement)
|
||||
.getPropertyValue(name)
|
||||
.trim() || fallback;
|
||||
}
|
||||
|
||||
if (_graphTheme) return _graphTheme;
|
||||
|
||||
_graphTheme = {
|
||||
bg_0: cssVar("--graph-bg-0"),
|
||||
bg_1: cssVar("--graph-bg-1"),
|
||||
bg_2: cssVar("--graph-bg-2"),
|
||||
fg_0: cssVar("--graph-fg-0"),
|
||||
fg_1: cssVar("--graph-fg-1"),
|
||||
fg_2: cssVar("--graph-fg-2"),
|
||||
|
||||
node_anchor: cssVar("--graph-node-anchor"),
|
||||
node_border: cssVar("--graph-node-border"),
|
||||
current_node_border: cssVar("--graph-current-node-border"),
|
||||
|
||||
edge: cssVar("--graph-edge"),
|
||||
edge_hover: cssVar("--graph-edge-hover"),
|
||||
edge_active: cssVar("--graph-edge-active"),
|
||||
|
||||
font_face: cssVar("--graph-font"),
|
||||
|
||||
node_font_size: Number(cssVar("--graph-node-font-size")),
|
||||
node_font: `${cssVar("--graph-node-font-size")}px ${cssVar("--graph-font")}`,
|
||||
node_font_bold: `bold ${cssVar("--graph-node-font-size")}px ${cssVar("--graph-font")}`,
|
||||
|
||||
edge_font_size: Number(cssVar("--graph-edge-font-size")),
|
||||
edge_font: `${Number(cssVar("--graph-edge-font-size"))}px ${cssVar("--graph-font")}`,
|
||||
edge_font_bold: `bold ${Number(cssVar("--graph-edge-font-size"))}px ${cssVar("--graph-font")}`,
|
||||
};
|
||||
|
||||
return _graphTheme;
|
||||
}
|
||||
|
||||
function updateGraphTheme() {
|
||||
const gt = getGraphTheme();
|
||||
|
||||
network.setOptions({
|
||||
nodes: {
|
||||
labelHighlightBold: false,
|
||||
font: {
|
||||
color: gt.fg_0,
|
||||
bold: {
|
||||
color: gt.fg_1,
|
||||
},
|
||||
},
|
||||
},
|
||||
edges: {
|
||||
labelHighlightBold: true,
|
||||
font: {
|
||||
align: "top",
|
||||
face: gt.font_face,
|
||||
size: gt.edge_font_size,
|
||||
color: gt.fg_0,
|
||||
strokeColor: gt.bg_0,
|
||||
bold: {
|
||||
color: gt.fg_1,
|
||||
face: gt.font_face,
|
||||
size: gt.edge_font_size,
|
||||
mod: "bold",
|
||||
},
|
||||
},
|
||||
color: {
|
||||
color: gt.edge,
|
||||
hover: gt.edge_hover,
|
||||
highlight: gt.edge_active,
|
||||
},
|
||||
shadow: {
|
||||
enabled: false,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
network.redraw();
|
||||
}
|
||||
|
||||
|
||||
let _measureCanvas: HTMLCanvasElement | null = null;
|
||||
|
||||
function measureTextWidth(text: string, font: string): number {
|
||||
if (!_measureCanvas) {
|
||||
_measureCanvas = document.createElement("canvas");
|
||||
}
|
||||
|
||||
const ctx = _measureCanvas.getContext("2d")!;
|
||||
ctx.font = font;
|
||||
|
||||
return ctx.measureText(text).width;
|
||||
}
|
||||
|
||||
function chosen_edge(
|
||||
|
|
@ -216,7 +254,7 @@ function chosen_node(
|
|||
) {
|
||||
}
|
||||
|
||||
export const network: vis.Network = createGraph();
|
||||
const network: vis.Network = createGraph();
|
||||
|
||||
function createGraph(): vis.Network {
|
||||
const container = document.getElementById("graph")!;
|
||||
|
|
@ -278,6 +316,7 @@ function createGraph(): vis.Network {
|
|||
return network;
|
||||
}
|
||||
|
||||
|
||||
function renderNode({
|
||||
ctx,
|
||||
id,
|
||||
|
|
@ -296,7 +335,7 @@ function renderNode({
|
|||
const isFinal = automaton.final_states
|
||||
? automaton.final_states.has(id)
|
||||
: false;
|
||||
const isActive = sim?sim.current_states.has(id):false;
|
||||
const isActive = simulation?simulation.current_states.has(id):false;
|
||||
|
||||
const fill = selected ? t.bg_2 : hover ? t.bg_1 : t.bg_0;
|
||||
const stroke = isActive ? t.current_node_border : t.node_border;
|
||||
|
|
@ -339,7 +378,7 @@ function renderNode({
|
|||
}
|
||||
|
||||
if (isActive) {
|
||||
const paths = sim?.current_states.get(id)!;
|
||||
const paths = simulation?.current_states.get(id)!;
|
||||
const padX = 8;
|
||||
const padY = 6;
|
||||
const lineH = 14;
|
||||
|
|
|
|||
|
|
@ -52,27 +52,45 @@
|
|||
}
|
||||
}
|
||||
|
||||
.btn-blue {
|
||||
background: color-mix(in srgb, var(--accent) 14%, transparent);
|
||||
border-color: color-mix(in srgb, var(--accent) 40%, transparent);
|
||||
.btn-yellow {
|
||||
background: color-mix(in srgb, var(--warning) 14%, transparent);
|
||||
border-color: color-mix(in srgb, var(--warning) 40%, transparent);
|
||||
|
||||
&:hover {
|
||||
background: color-mix(in srgb, var(--accent) 22%, transparent);
|
||||
background: color-mix(in srgb, var(--warning) 22%, transparent);
|
||||
}
|
||||
}
|
||||
|
||||
.btn-blue {
|
||||
background: color-mix(in srgb, var(--focus) 14%, transparent);
|
||||
border-color: color-mix(in srgb, var(--focus) 40%, transparent);
|
||||
|
||||
&:hover {
|
||||
background: color-mix(in srgb, var(--focus) 22%, transparent);
|
||||
}
|
||||
}
|
||||
|
||||
.btn-grey {
|
||||
background: color-mix(in srgb, var(--accent) 12%, transparent);
|
||||
border-color: color-mix(in srgb, var(--accent) 28%, transparent);
|
||||
background: color-mix(in srgb, var(--ansi-fg-90) 12%, transparent);
|
||||
border-color: color-mix(in srgb, var(--ansi-fg-90) 28%, transparent);
|
||||
|
||||
&:hover {
|
||||
background: color-mix(in srgb, var(--accent) 18%, transparent);
|
||||
background: color-mix(in srgb, var(--ansi-fg-90) 18%, transparent);
|
||||
}
|
||||
}
|
||||
|
||||
.btn-red {
|
||||
background: color-mix(in srgb, var(--error) 12%, transparent);
|
||||
border-color: color-mix(in srgb, var(--error) 28%, transparent);
|
||||
|
||||
&:hover {
|
||||
background: color-mix(in srgb, var(--error) 18%, transparent);
|
||||
}
|
||||
}
|
||||
|
||||
.btn-toggle.active {
|
||||
background: color-mix(in srgb, var(--warning) 14%, transparent);
|
||||
border-color: color-mix(in srgb, var(--warning) 30%, transparent);
|
||||
background: color-mix(in srgb, var(--success) 14%, transparent);
|
||||
border-color: color-mix(in srgb, var(--success) 30%, transparent);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -97,3 +115,33 @@
|
|||
text-align: right;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
.test-input {
|
||||
width: 100%;
|
||||
max-width: 420px;
|
||||
|
||||
align-self: center;
|
||||
|
||||
padding: 10px 14px;
|
||||
border-radius: 12px;
|
||||
border: 1px solid var(--bg-1);
|
||||
background: var(--bg-2);
|
||||
|
||||
font: var(--font-ui);
|
||||
color: var(--fg-0);
|
||||
|
||||
outline: none;
|
||||
transition: border-color 150ms ease, box-shadow 150ms ease;
|
||||
}
|
||||
|
||||
.test-input::placeholder {
|
||||
color: var(--fg-0);
|
||||
}
|
||||
|
||||
.test-input:focus {
|
||||
border-color: var(--accent);
|
||||
box-shadow: 0 0 0 3px var(--accent);
|
||||
}
|
||||
|
|
@ -31,7 +31,6 @@
|
|||
.cm-lineNumbers .cm-gutterElement {
|
||||
padding: 0 10px 0 6px;
|
||||
font-family: var(--font-mono);
|
||||
font-size: 12px;
|
||||
}
|
||||
|
||||
.cm-activeLine {
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ body {
|
|||
margin: 0;
|
||||
color: var(--fg-0);
|
||||
font-family: var(--font-ui);
|
||||
font-size: 14px;
|
||||
background: #909090;
|
||||
}
|
||||
|
||||
|
|
@ -103,6 +104,7 @@ body {
|
|||
border-radius: 12px;
|
||||
border: 1px solid var(bg-1);
|
||||
background: var(--bg-2);
|
||||
font: var(--font-ui)
|
||||
}
|
||||
|
||||
.share-toast {
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@
|
|||
padding: 1em;
|
||||
margin: 0px;
|
||||
font-family: var(--font-mono);
|
||||
font-size: 12.5px;
|
||||
line-height: 1.35;
|
||||
white-space: pre-wrap;
|
||||
word-break: break-word;
|
||||
|
|
|
|||
|
|
@ -152,8 +152,8 @@ pub struct Graph<'a> {
|
|||
#[wasm_bindgen(getter_with_clone)]
|
||||
pub struct CompileResult {
|
||||
pub log: Vec<CompileLog>,
|
||||
pub log_formatted: String,
|
||||
pub graph: Option<String>,
|
||||
pub ansi_log: String,
|
||||
pub machine: Option<String>,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
|
|
@ -161,10 +161,10 @@ pub fn compile(input: &str) -> CompileResult {
|
|||
let mut ctx = Context::new(input);
|
||||
let result = automata::loader::parse_universal(&mut ctx);
|
||||
|
||||
let graph = result.map(|result| serde_json::to_string(&result).unwrap());
|
||||
let machine = result.map(|result| serde_json::to_string(&result).unwrap());
|
||||
|
||||
use std::fmt::Write;
|
||||
let log_formatted = ctx.logs_display().fold(String::new(), |mut s, e| {
|
||||
let ansi_log = ctx.logs_display().fold(String::new(), |mut s, e| {
|
||||
write!(&mut s, "{e}").unwrap();
|
||||
s
|
||||
});
|
||||
|
|
@ -190,7 +190,7 @@ pub fn compile(input: &str) -> CompileResult {
|
|||
|
||||
CompileResult {
|
||||
log,
|
||||
log_formatted,
|
||||
graph,
|
||||
ansi_log,
|
||||
machine,
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue